But developer LocalThunk never exactly craved the attention Balatro’s success has foisted on him, nor is his commitment to ...
"One of my fav moments from GDC," LocalThunk says in a series of posts on Bluesky. "They had a booth set up to play Balatro ...
The anonymous creator of Balatro impressed passersby at last month's Game Developer Conference with his card skills, but nobody recognised him.
LocalThunk was at the Game Developers Conference this week meeting with other developers, but van Halderen and Cheng-Moore ...
So, it turns out that I've been pronouncing Balatro wrong all this time, and now feel like a total spade. I really don't know ...
The publishers of Balatro have offered an official explanation for how to pronounce the game's title, for anyone still ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Developers and creatives close to LocalThunk finally settled a question of how to say 'Balatro', but it's kind of a 'we're ...
A recent interview reveals the real reason why Balatro's creator LocalThunk has decided to remain anonymous despite the ...
You see, while we've all been raving about how great "ba-LAH-tro" is, it turns out, Localthunk, perhaps drunk on his newfound ...
LAH-trow' this whole time. So, chances are you've been getting it wrong, but don't fret, because Budwar says that LocalThunk ...