The anonymous creator of Balatro impressed passersby at last month's Game Developer Conference with his card skills, but nobody recognised him.
Balatro developer LocalThunk is notoriously private. It's not some kind of put-on: Wout van Halderen, communications director ...
"One of my fav moments from GDC," LocalThunk says in a series of posts on Bluesky. "They had a booth set up to play Balatro ...
The publishers of Balatro have offered an official explanation for how to pronounce the game's title, for anyone still ...
So, it turns out that I've been pronouncing Balatro wrong all this time, and now feel like a total spade. I really don't know ...
LAH-trow' this whole time. So, chances are you've been getting it wrong, but don't fret, because Budwar says that LocalThunk ...
You see, while we've all been raving about how great "ba-LAH-tro" is, it turns out, Localthunk, perhaps drunk on his newfound ...
Developers and creatives close to LocalThunk finally settled a question of how to say 'Balatro', but it's kind of a 'we're ...
LocalThunk was at the Game Developers Conference this week meeting with other developers, but van Halderen and Cheng-Moore ...
A recent interview reveals the real reason why Balatro's creator LocalThunk has decided to remain anonymous despite the ...
But developer LocalThunk never exactly craved the attention Balatro’s success has foisted on him, nor is his commitment to ...
Indie phenomenon Balatro beat off all-comers to be crowned PCG's 2024 GOTY, and developer LocalThunk recently marked just over a year since release by sharing the "Balatro timeline" of the game's ...