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Investor's Business Daily on MSNElectronic Arts Shows Improved Relative Price Performance; Still Shy Of BenchmarkIBD's proprietary rating measures market leadership with a 1 (worst) to 99 (best) score. The score shows how a stock's price behavior over the last 52 weeks holds up against all the other stocks in ...
Following Battlefield 6, Call of Duty is also making Windows security features, TPM 2.0 and Secure Boot, mandatory on PCs.
According to Miele, EA’s current slate tied to Disney and Marvel IP includes the upcoming “Star Wars Jedi 3” game from ...
EA DICE has no intention of abandoning the Frostbite engine in favor of Unreal Engine 5. Their proprietary solution works ...
Electronic Arts Inc. closed 9.50% short of its 52-week high of $168.50, which the company achieved on November 22nd.
Per EA, for its April 1-June 30 quarter, the company “saw better-than-expected contributions from many areas in our portfolio ...
As part of the continued accelerated stock buyback initiative, EA has spent $375 million for stock buybacks in the most ...
The videogame developer posted a profit of $201 million, partly boosted by its F1 25 game.
New Features in Career Mode 🎮While waiting to unveil the new facets of Ultimate Team, Electronic Arts has detailed the new ...
Electronic Arts’ revenue of $1.9 billion in Q2 was flat y-o-y, but its total bookings of $1.8 billion were up 4%, driven by the launch of FC24 and continued growth in Madden NFL and FIFA franchises.
Electronic Arts’ fiscal Q4 2021 total bookings (refers to revenue plus change in deferred revenue) were up 19% y-o-y to $1.5 billion, primarily reflecting continued growth in its e-sports ...
Electronic Arts reports quarterly earnings of $1.58 per share, which beat the consensus estimate of $1.09. Quarterly revenue clocks in at $1.8 billion, beating the consensus estimate of $1.56 billion.
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