Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
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Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Diablo 4 players are begging developers to make some significant changes one of the game’s most frustrating Shrine buffs.
By Alex Shultz, If you’ve used ChatGPT to write a breakup text or figure out how to not burn the Christmas roast, you ...
Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge ...
Halls of Torment is a mix of Vampire Survivors, old-school Diablo, and roguelikes, and it just got a new, free Steam update and sale.
Diablo 4 has a serious character slot limitation problem, and by copying one of Diablo 3's most popular features it could ...
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
Microsoft's Game Pass subscription has garnered praise for offering relatively low-cost access to a consistent stream of new and popular titles. However, PC subscribers have long ...