Sucker Punch shared several ambitious mechanics at GDC that proved too big for the final game, including a dual-timeline system and a rotating in-game map.
A few years ago at GDC, I played a public demo for Mina the Hollower, Shovel Knight developer Yacht Club Games’ long-awaited ode to Zelda’s Game Boy era. I kind of hated it at the time. It didn’t ...
A newly listed Steam game called Pickmon blends Pokemon-style creature collecting with open-world survival and crafting systems reminiscent of Palworld.
Everwind is set to release this month, and it looks like one of the more exciting Minecraft-like's you'll see anywhere.
Sucker Punch Productions ‘ Nate Fox and Jason Connell have revealed during a talk at GDC that Ghost of Yotei nearly implemented a rock-climbing mechanic similar to The Legend of Zelda: Breath of the ...