X' out this July, I caught up with Yasuhide Nagasawa from Bliss Brain and Akira Yamato from the original team to find out ...
The always opinionated Christofer Sundberg shares his thoughts on his new game Samson and how it's a make-or-break moment.
We went hands-on with IllFonic's upcoming Halloween game and spoke with Chief Creative Officer Jared Gerritzen about how Michael Myers' terrifying "Shape Jump" ability was born.