Red vs. green fight it out in Doom's bloody FPS arena with the new open source graphics API and, fittingly, it's a red team win. Need a new shooter after getting your Doom fix? Check out our favourite ...
Nvidia as well posted a thing or two today on Vulkan. Their GeForce GTX graphics cards based on Kepler and Maxwell will get support for the API. Vulkan GPU based hardware acceleration will be ...
The SHIELD Tablet K1 may just be a more affordable, stylus-less version of the original SHIELD Tablet, but that doesn't make it a has-been in any way. In typical NVIDIA "good Android citizen" image, ...
GeForce 397.31 WHQL Driver now available. Nvidia has just released a new driver for its GeForce graphics cards. What makes this particular driver special is that it offers complete support for the for ...
Nvidiareleased an update for its GeForce Experience which will please those who make liberal use of its Shadowplay recording tool. It now has full support for games built on the OpenGL and Vulkan APIs ...
Nvidia has announced the release of an experimental extension to the low-level Vulkan graphics application programming interface (API) which allows real-time ray tracing via its Turing RT core ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
NVIDIA may have stepped back from the mass consumer Android market, but it has remained a key figure in pushing Android gaming forward. This latest update to the Android TV SHIELD console, is one ...
Nvidia is expanding its GeForce Experience software to let you broadcast your gaming exploits in games like Doom, No Man’s Sky, and Minecraft. The company recently announced that GFE’s image and video ...
Ray-Tracing certainly has become a trendy thing to talk about in the year 2018, though we're still years away for the real thing as GPUs simple are not powerful enough unless you have to say three ...
NVIDIA's latest version of GeForce Experience now has built-in support for gameplay recording through ShadowPlay for Vulkan and OpenGL-based games. Until now, ShadowPlay only worked with DirectX-based ...
Update, December 14, 2018: The latest Steam update has introduced a new feature, Shader Pre-Caching, specifically to improve performance for Vulkan and older OpenGL games. It seems Valve are still ...