Well, I'm trying to hack together an OpenGL framework for an honors thesis, and I'm having some trouble moving textures around between classes. What I've done so far is take some stuff from the ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...